
Preview
Some details of this project are under confidentiality while awaiting client approval for public release. In the meantime, here’s a curated summary of the work.
The Target of This Project
Sprint 1 MVP 1
Sports products E-Commerce features the first part for users on mobile devices and websites
Sprint 2 MVP 2
The second part of E-Commerce sports product features for users on mobile devices and websites, then admin features for sellers on website devices
Sprint 3 MVP 3
Features of field rental services for users on mobile devices and for entrepreneurs who provide field services on website devices

My Role in This Project
The collaboration that I did in this project involved UX Research activities, making research plans, empathy maps, affinity diagrams, crazy 8s, user personas, customer journey maps, proposing solutions in the form of How Might We, making system designs, making high fidelity to prototypes, carry out usability testing.
My own role in this project is to determine the visual branding platform, and create a high fidelity mobile screen for the boarding page homepage, product list page, profile page, and the entire high fidelity website admin screen, as shown in the User Interface image above.




Problem Solving Process
In this case study, I use the Design Thinking process: A non-linear process which is a series of processes cognitive, strategic, and practical in the design of a product. This method is used to solve problems and create
innovative solutions by understanding user needs.









